The dynamics of crowd movements are self-organising and often involve complex pattern formations.
Although computational models have recently been developed, it is unclear how
well their underlying methods capture local dynamics and longer-range aspects, such as evacuation.
A major part of this thesis is devoted to an investigation of current methods, and
where required, the development of alternatives. The main purpose is to utilise realistic models
of pedestrian crowds in the design of fitness functions for an evolutionary approach to
architectural design.
We critically review the state-of-the-art in pedestrian and evacuation dynamics. The concept
of 'Multi-Agent System' embraces a number of approaches, which together encompass
important local and longer-range aspects. Early investigations focus on methods-cellular
automata and attractor fields-designed to capture these respective levels.
The assumption that pattern formations in crowds result from local processes is reflected in
two dimensional cellular automata models, where mathematical rules operate in local neighbourhoods.
We investigate an established cellular automata and show that lane-formation
patterns are stable only in a low-valued density range. Above this range, such patterns suddenly
randomise. By identifying and then constraining the source of this randomness, we
are only able to achieve a small degree of improvement. Moreover, when we try to integrate
the model with attractor fields, no useful behaviour is achieved, and much of the randomness
persists. Investigations indicate that the unwanted randomness is associated with 2-lattice
phase transitions, where local dynamics get invaded by giant-component clusters during the
onset of lattice percolation. Through this in-depth investigation, the general limits to cellular
automata are ascertained-these methods are not designed with lattice percolation properties
in mind and resulting models depend, often critically, on arbitrarily chosen neighbourhoods.
We embark on the development of new and more flexible methodologies. Rather than
treating local and global dynamics as separate entities, we combine them. Our methods
are responsive to percolation, and are designed around the following principles: 1) Inclusive
search provides an optimal path between a pedestrian origin and destination. 2) Dynamic
boundaries protect search and are based on percolation probabilities, calculated from local
density regimes. In this way, more robust dynamics are achieved. Simultaneously, longer-range
behaviours are also specified. 3) Network-level dynamics further relax the constraints
of lattice percolation and allow a wider range of pedestrian interactions.
Having defined our methods, we demonstrate their usefulness by applying them to lane-formation
and evacuation scenarios. Results reproduce the general patterns found in real
crowds.
We then turn to evolution. This preliminary work is intended to motivate future research in
the field of Evolutionary Architecture. We develop a genotype-phenotype mapping, which produces
complex architectures, and demonstrate the use of a crowd-flow model in a phenotype-fitness
mapping. We discuss results from evolutionary simulations, which suggest that obstacles
may have some beneficial effect on crowd evacuation. We conclude with a summary,
discussion of methodological limitations, and suggestions for future research.
Date of Award | 2005 |
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Original language | English |
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Awarding Institution | |
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Multi-Agent Fitness Functions For Evolutionary Architecture
Holden, R. (Author). 2005
Student thesis: PhD