This thesis investigates the potential of design to intentionally mediate social interaction in ethical
(mindful) ways. The subject of the study has evolved from observations and reflections on my own
practice. In using the drinking vessel to explore the mediation of human face-to-face interaction
through the artefact, the question arose whether some objects can influence interaction more
actively than others. In particular, the question was whether and how an artefact can stimulate the
user's behaviour by means of its function, and whether this stimulation can cause mindful
reflection and interaction. The aim was to understand better the characteristics of this kind of
object, of their impact and design, and whether they could be useful as a wider concept for design
(Buchanan 2001).
In the course of the study, I have developed the concept of the performative object (PO) to describe
objects with these qualities of interaction. At the core of the study is a concern with identifying the
PO as a separate category of definable design objects. This is under the recognition that the PO has
not hitherto been recognised as a separate category and therefore it has not yet been put to its full
potential use.
The activity of proposing the PO as a new category determines the study as a naming and
classification study (Fawcett 1999). This means, first, it is necessary to find out what POs are by
defining their characteristics. Second, it is necessary to distinguish POs from other categories of
objects in order to show their originality. And third, it is useful to try to assess the benefits of
proposing this new category. Consequently, this thesis offers the concept development and testing
of the category of PO.
The concept development is used to define the concepts of mindfulness and function in the context
of interaction as the main characteristics of the PO. The concept of mindfulness (Langer 1989;
Udall 1996) is taken to refer to the attentiveness of the user towards the social consequences of the
action performed with the object. The concept of interaction as used in this study unites concepts of
human-object-interaction from Material Culture (Miller 1987; Pearce 1994 and 1995) and of social
interaction from Sociology (Goffman 1967; Mead I Morris 19671) in order to accommodate the
understanding of human-object-human-interaction as a triangular relationship in the context of
design.
The testing is conducted through the conceptual and comparative analysis of examples with regard
to examining the probability and originality of the concept of Po. While the comparison is
theoretical in its nature, the theoretical development of the conceptual analysis is complemented by
an element of practice. The practice is used to explore the potential of function to cause
mindfulness in order to develop an understanding of the characteristics of POs and to provide
further evidence in terms of examples. The drinking vessel is chosen as a focus of investigation due
to its distinct position within social interaction; however it is complemented by selected examples
from product and interaction design in order to indicate the wider significance of the concept.
The outcome and contribution of this thesis is that we can identify artefacts with certain
characteristics of mindfulness and function as performative objects (POs) and that we can
distinguish them as a separate category of definable design objects. In reflection on the usefulness
of the proposed concept, I argue that the benefit of recognising the category of performative objects
will give designers more scope to utilise the social and cultural potential of design, and to create
mindfulness.
Date of Award | 2004 |
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Original language | English |
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Awarding Institution | |
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Designing the Performative Object: a study in designing mindful interaction through artefacts
Niedderer, K. (Author). 2004
Student thesis: PhD