TY - JOUR
T1 - Unconsciously interactive Films in a cinema environment—a demonstrative case study
AU - Kirke, Alexis
AU - Williams, Duncan
AU - Miranda, Eduardo
AU - Bluglass, Amanda
AU - Whyte, Craig
AU - Pruthi, Rishi
AU - Eccleston, Andrew
PY - 2018/2/12
Y1 - 2018/2/12
N2 - © 2018 Informa UK Limited, trading as Taylor & Francis Group ‘Many worlds’ is a short narrative live-action film written and directed so as to provide multiple linear routes through the plot to one of four endings, and designed for showing in a cinema environment. At two points during the film, decisions are made based on audience bio-signals as to which plot route to take. The use of bio-signals is to allow the audience to remain immersed in the film, rather than explicitly selecting plot direction. Four audience members have a bio-signal measured sensor for each person: ECG (heart rate), EMG (muscle tension), EEG (‘brain waves’) and Galvanic Skin Response (perspiration). The four are interpreted as a single average of emotional arousal. ‘Many worlds’ was the first live-action linear plotted film to be screened in a cinema to the general public utilizing multiple biosensor types. The film has been shown publically a number of times, and lessons learned from the technical and cinematic production are detailed in this paper.
AB - © 2018 Informa UK Limited, trading as Taylor & Francis Group ‘Many worlds’ is a short narrative live-action film written and directed so as to provide multiple linear routes through the plot to one of four endings, and designed for showing in a cinema environment. At two points during the film, decisions are made based on audience bio-signals as to which plot route to take. The use of bio-signals is to allow the audience to remain immersed in the film, rather than explicitly selecting plot direction. Four audience members have a bio-signal measured sensor for each person: ECG (heart rate), EMG (muscle tension), EEG (‘brain waves’) and Galvanic Skin Response (perspiration). The four are interpreted as a single average of emotional arousal. ‘Many worlds’ was the first live-action linear plotted film to be screened in a cinema to the general public utilizing multiple biosensor types. The film has been shown publically a number of times, and lessons learned from the technical and cinematic production are detailed in this paper.
UR - https://pearl.plymouth.ac.uk/context/ada-research/article/1040/viewcontent/Unconsciously_20Interactive_20films_20in_20a_20Cinema_20Environment_prepub.pdf
U2 - 10.1080/14626268.2017.1407344
DO - 10.1080/14626268.2017.1407344
M3 - Article
SN - 1462-6268
VL - 29
SP - 1
EP - 17
JO - Digital Creativity
JF - Digital Creativity
IS - 0
ER -