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Songs for a Burning World: youth-led storytelling through VR and 360° opera

  • Toby Young*
  • , Lucinda Jarrett
  • , Misha Myers
  • *Corresponding author for this work
  • Guildhall School of Music and Drama
  • Rosetta Life

Research output: Contribution to journalArticlepeer-review

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Abstract

Songs for a Burning World is a youth-led, co-created immersive opera realised through 360° film, VR, and dome exhibition. Developed through extended online workshops with young participants across twenty countries, the project mobilises operatic voice and sound-led XR practices to articulate climate experience as lived, situated, and plural. Youth and community members are positioned as authors and co-researchers, shaping narrative, sonic material, pacing, and modes of address, rather than contributing testimony to pre-existing frames. Their songs, spoken texts, field recordings, and visual material form both the content and the method of the work, foregrounding embodied knowledge about the climate crisis from, and through decentralised authorship. The article argues that the convergence of XR and operatic storytelling offers a distinctive framework for climate communication. By prioritising voice, duration, and affect over explanation or didactic clarity, the project redistributes narrative authority away from expert discourse and towards collective listening. Operatic storytelling, understood as a system in which music carries time, psychology, and causality, enables multi-perspectival narratives that can hold contradiction, uncertainty, and uneven climate impacts without forcing resolution. XR extends this affordance by situating audiences within shared sensory environments, producing co-presence rather than empathetic substitution. Drawing on the Songs for a Burning World case study, the article develops a model of sound-led, immersive co-creation grounded in dialogic editing, devolved leadership, and transparent technical stewardship. It challenges extractive and spectacle-driven approaches to XR by adopting accessible formats and trauma-informed, participatory methods. The project functions both as a distributed archive of youth-led climate narratives and as a prototype for sustainable immersive practice. It proposes that the value of immersive climate storytelling lies less in technological intensity than in the conditions it creates for shared attention, collective authorship, and ethical circulation of voice across linguistic, cultural, and geopolitical boundaries.
Original languageEnglish
Article number1791500
JournalFrontiers in Human Dynamics
Volume8
DOIs
Publication statusPublished - 19 May 2026

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 13 - Climate Action
    SDG 13 Climate Action
  2. SDG 17 - Partnerships for the Goals
    SDG 17 Partnerships for the Goals

ASJC Scopus subject areas

  • Demography
  • Sociology and Political Science
  • Human-Computer Interaction
  • Management, Monitoring, Policy and Law

Keywords

  • extended reality (XR) co-creation
  • youth-led storytelling
  • affective climate communication
  • operatic and sound-led immersion
  • decentralised authorship

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