Abstract
The traditional context for illustration is changing
rapidly, with digital platforms offering us the possibility
of moving images and audience interaction.
Illustration is in a position to shape the nature of
visual communication as it develops in this regard, if
we identify the strengths of the field and use these to
challenge the boundaries of what is expected from
both the work and the medium. This paper seeks to
explore one quality of
illustration, time, in order to argue for an identifiable
contribution from our field to bring to these
interdisciplinary opportunities.
Digital poster sites and the screen based gadgets
we carry with us offer visuals that are often timebased
seemingly for the sake of being able to do
so. Our visual environment has been plastered
indiscriminately with Adobe After Effects, and to offer
an alternative the temporal feats performed by static
works will be explored.
These examples characterise illustration’s relationship
with its audience differently, and include sequential
illustration in book form, the use of unstable
materials, and (in the case of music and literature) the
development of a relationship between viewer and
illustration over a timescale influenced by the work it
accompanies.
The wider implications of these achievements within
illustration will be highlighted, namely the contribution
of complex performative examples showing different
ways of negotiating time within practical work to
extend the debate that uses time as a defining feature
of the age we live in. Thereby arguing for illustration’s
place as generative of ideas, not ‘merely illustrating’
them.
Original language | English |
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Number of pages | 0 |
Journal | Default journal |
Volume | 0 |
Issue number | 0 |
Publication status | Published - Sept 2012 |