Abstract
This study experimentally investigated the role of anticipated enjoyment and effort in mediating dysphoria-related deficit in activity engagement behavioural choice. Using a novel activity information processing task (about a fictional “new” Nintendo Wii sports game called “Tornado Ball”), N = 249 participants (n = 95 High Dysphoria; n = 154 Low Dysphoria) were presented information about the benefits (enjoyable features) and costs (mental and physical effort barriers) as product reviews from another player. The order of cost vs. benefit information was manipulated such that participants either heard cost information before benefit information, or vice versa. They then rated what their anticipated enjoyment and effort will be if they were to play Tornado Ball, before being given the opportunity to choose to try it themselves or not. The High Dysphoria group reported lower anticipated enjoyment (but not higher effort) relative to the Low Dysphoria group, but only when cost information was presented first. Importantly, a moderated mediation showed that the High Dysphoria group reported lower tendency to choose activity engagement (game play) as a function of having lower anticipated enjoyment, but only when cost information was presented first. The present finding indicate that reduced anticipated enjoyment may causally contribute to dysphoria-linked deficits in activity engagement behavioural choice.
Original language | English |
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Article number | 104526 |
Journal | Behaviour Research and Therapy |
Volume | 177 |
Publication status | Published - Jun 2024 |
ASJC Scopus subject areas
- Experimental and Cognitive Psychology
- Clinical Psychology
- Psychiatry and Mental Health
Keywords
- Anticipated effort
- Anticipated enjoyment
- Behavioural choice
- Dysphoria
- Information order effects
- Reward seeking