Abstract
Immersive experiences in theatre and digital games are often characterized by immediacy in space and time, focusing on the imminent action of the here and now. Live action roleplay (larp) practices, by contrast, can encourage reflexivity. Such reflexive play can support the agential capacities of players in participatory performance works to visualize and pursue alternative futures.
Original language | English |
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Pages (from-to) | 145-164 |
Number of pages | 0 |
Journal | TDR: The Drama Review |
Volume | 66 |
Issue number | 1 |
Early online date | 1 Mar 2022 |
DOIs | |
Publication status | Published - Mar 2022 |