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In-Person and Remote Workshops for People With Neurocognitive Disorders: Recommendations From a Delphi Panel

  • Valeria Manera*
  • , Luis Agüera-Ortiz
  • , Florence Askenazy
  • , Bruno Dubois
  • , Xavier Corveleyn
  • , Liam Cross
  • , Emma Febvre-Richards
  • , Roxane Fabre
  • , Nathalie Fernandez
  • , Pierre Foulon
  • , Auriane Gros
  • , Cedric Gueyraud
  • , Mikael Lebourhis
  • , Patrick Malléa
  • , Léa Martinez
  • , Marie Pierre Pancrazi
  • , Magali Payne
  • , Vincent Robert
  • , Laurent Tamagno
  • , Susanne Thümmler
  • Philippe Robert
*Corresponding author for this work
  • Université Côte d'Azur
  • Hospital Universitario 12 de Octubre
  • Centro de Investigación Biomédica en Red de Salud Mental (CIBERSAM)
  • Sorbonne Université
  • Maison des Sciences de l’Homme et de la Société Sud-Est (MSHS Sud-Est)
  • Edge Hill University
  • Massey University
  • Nice University Hospital
  • Accueil de Jour Fondation GSF Jean-Louis Noisiez
  • GENIOUS Healthcare–Mindmaze Group Co
  • Centre national de formation aux métiers du jeu et du jouet (FM2 J)
  • Asmodee Research
  • NEHS Digital Co
  • Université de Poitiers
  • Centre Hospitalier de Bastia
  • Association Innovation Alzheimer
  • MAMAC Museum

Research output: Contribution to journalArticlepeer-review

Abstract

Workshops using arts and board games are forms of non-pharmacological intervention widely employed in seniors with neurocognitive disorders. However, clear guidelines on how to conduct these workshops are missing. The objective of the Art and Game project (AGAP) was to draft recommendations on the structure and content of workshops for elderly people with neurocognitive disorders and healthy seniors, with a particular focus on remote/hybrid workshops, in which at least a part of the participants is connected remotely. Recommendations were gathered using a Delphi methodology. The expert panel (N = 18) included experts in the health, art and/or board games domains. They answered questions via two rounds of web-surveys, and then discussed the results in a plenary meeting. Some of the questions were also shared with the general public (N = 101). Both the experts and the general public suggested that organizing workshops in a hybrid format (some face-to-face sessions, some virtual session) is feasible and interesting for people with neurocognitive disorders. We reported guidelines on the overall structure of workshops, practical tips on how to organize remote workshops, and a SWOT analysis of the use of remote/hybrid workshops. The guidelines may be employed by clinicians to decide, based on their needs and constraints, what interventions and what kind of workshop format to employ, as well as by researcher to standardize procedures to assess the effectiveness of non-pharmacological treatments for people with neurocognitive disorders.

Original languageEnglish
Article number747804
JournalFrontiers in Aging Neuroscience
Volume13
DOIs
Publication statusPublished - 21 Jan 2022

ASJC Scopus subject areas

  • Aging
  • Cognitive Neuroscience

Keywords

  • arts
  • board game
  • neurocognitive disorders
  • recommendations (guidelines)
  • remote/hybrid workshop
  • workshop

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