TY - GEN
T1 - DragonIce, an Initial Full-Body Mixed Reality Experience to Facilitate Interpersonal Synchrony in Children
AU - Gali, Olga
AU - Ercan, Sena Beste
AU - Hepdoǧan, Deniz
AU - Atherton, Gray
AU - Cross, Liam
AU - Pares, Narcis
N1 - Publisher Copyright:
© 2024 Association for Computing Machinery. All rights reserved.
PY - 2024/5/11
Y1 - 2024/5/11
N2 - This study introduces DragonIce, an initial full-body interactive Mixed Reality experience designed, in collaboration with children, to facilitate Interpersonal Synchrony (IPS) among groups of four children. Through an iterative usability study, involving 48 children (8-10 years old), and a mix-method approach to triangulate findings, the research evaluates the system's effectiveness in (i) user-system interaction; (ii) guiding users' movements for IPS; and (iii) overall satisfaction. This iterative design process unveiled insights into synchronization mechanics, informing the development of more sophisticated and enriched interactive experiences. The findings suggest a promising trajectory for assessing the potential impact of IPS on prosocial behavior in the future. Moreover, the study anticipates future exploration of DragonIce's benefits in creating a supportive social environment, particularly for children facing difficulties in social interaction and motor skills, such as those on the Autism Spectrum.
AB - This study introduces DragonIce, an initial full-body interactive Mixed Reality experience designed, in collaboration with children, to facilitate Interpersonal Synchrony (IPS) among groups of four children. Through an iterative usability study, involving 48 children (8-10 years old), and a mix-method approach to triangulate findings, the research evaluates the system's effectiveness in (i) user-system interaction; (ii) guiding users' movements for IPS; and (iii) overall satisfaction. This iterative design process unveiled insights into synchronization mechanics, informing the development of more sophisticated and enriched interactive experiences. The findings suggest a promising trajectory for assessing the potential impact of IPS on prosocial behavior in the future. Moreover, the study anticipates future exploration of DragonIce's benefits in creating a supportive social environment, particularly for children facing difficulties in social interaction and motor skills, such as those on the Autism Spectrum.
KW - Autism Spectrum Condition
KW - Full-Body Interaction
KW - Interpersonal Synchrony
KW - Mixed Reality
UR - http://www.scopus.com/inward/record.url?scp=85194193900&partnerID=8YFLogxK
U2 - 10.1145/3613905.3651069
DO - 10.1145/3613905.3651069
M3 - Conference proceedings published in a book
AN - SCOPUS:85194193900
T3 - Conference on Human Factors in Computing Systems - Proceedings
BT - CHI 2024 - Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Sytems
PB - Association for Computing Machinery (ACM)
T2 - 2024 CHI Conference on Human Factors in Computing Sytems, CHI EA 2024
Y2 - 11 May 2024 through 16 May 2024
ER -