Abstract
<jats:p>Chaosynth is a cellular automata-based granular synthesis system whose
capabilities for producing unusual complex dynamic sounds are
limitless. However, due to its newness and flexibility, potential users
have found it very hard to explore its possibilities as there is no clear
referential framework to hold on to when designing sounds. Standard software
synthesis systems take this framework for granted by adopting a taxonomy for
synthesis instruments that has been inherited from the acoustic musical
instruments tradition, i.e. woodwind, brass, string, percussion, etc. Sadly,
the most interesting synthesised sounds that these systems can produce are
simply referred to as <jats:italic>effects</jats:italic>. This scheme clearly does not meet the demands
of more innovative software synthesizers. In order to alleviate this
problem, we propose an alternative taxonomy for Chaosynth timbres. The paper
begins with a brief introduction to the basic functioning of Chaosynth. It
then presents our proposed taxonomy and ends with concluding comments. A
number of examples are provided on this volume's <jats:italic>Organised Sound</jats:italic> CD.</jats:p>
Original language | English |
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Pages (from-to) | 95-102 |
Number of pages | 0 |
Journal | Organised Sound |
Volume | 5 |
Issue number | 2 |
DOIs | |
Publication status | Published - Aug 2000 |