Abstract
In this paper, a novel design methodology-Agile Behaviour Design-is presented
that accommodates the requirements for developing complex game agents suitable
for industrial environments. An essential part of the design approach is to
support independent work of both designers and programmers by reducing
bottleneck situations. The approach fosters the creation of more loose and
fluid interactions between design and implementation, leaving more freedom for
creative expression.
Original language | English |
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Number of pages | 0 |
Journal | Default journal |
Volume | 0 |
Issue number | 0 |
Publication status | Published - 5 Mar 2018 |
Keywords
- cs.SE