Arts and Humanities
Realtime
100%
Human Animal
100%
Social Media
100%
Linguistics
83%
Performative
83%
Iconic
66%
Or-ganics
50%
Origin of Species
50%
Inorganic
50%
Perfection
50%
Generative
50%
Homage
50%
Voyage
50%
Designer
50%
Morphology
50%
Social Function
50%
Distributed
33%
Essence
33%
Locatives
33%
Artificial
33%
Instant
33%
Discourse
33%
Facebook
33%
Immediacy
33%
Computer Science
Internet of Things
100%
Project Outcome
100%
Learning Experiences
100%
Ubiquitous Computing
100%
Knowledge Base
50%
Case Study
50%
Teaching and Learning
50%
Individual Student
50%
Social Media
40%
Big Data
40%
Deep Learning
20%
Social Medium Data
20%
Instant Messaging
20%
Heterogeneous System
20%
Time Dimension
20%
Facebook
20%
Data Visualization
20%
Common Understanding
20%
Artificial Neural Network
20%
Social Sciences
Mobile Communication
100%
Student Projects
100%
Learning Experience
50%
Case Study
50%
Learning Outcome
50%
Focus Group
50%
Educational Environment
50%
Social Setting
50%